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add picom.conf config

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2024-02-19 12:41:38 +01:00
parent 9cc103866c
commit 21bfd9fe36

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.config/picom/picom.conf Normal file
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#################################
# General Settings #
#################################
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
backend = "glx"
# Enable/disable VSync.
vsync = true;
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
detect-client-opacity = true;
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
detect-transient = true;
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
use-damage = true;
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
log-level = "warn";
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls wether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
wintypes:
{
tooltip = { fade = true; shadow = true; shadow-radius = 0; opacity = 0.85; focus = true; };
dnd = { shadow = false; };
menu = { shadow = false; }
dropdown_menu = { shadow = false; };
popup_menu = { shadow = false; };
utility = { shadow = false; };
};
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
blur-method = "dual_kawase";
blur-strength = 8;
#blur-method = "gaussian"
#blur-size = 14
#blur-strength = 10
#blur-background = false
#blur-background-frame = false
corner-radius = 6
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'desktop'",
"window_type = 'menu'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
shadow-radius = 20;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
shadow-opacity = .75;
# The left offset for shadows, in pixels. (defaults to -15)
shadow-offset-x = -18;
# The top offset for shadows, in pixels. (defaults to -15)
shadow-offset-y = -18;
# Specify a list of conditions of windows that should have no shadow.
shadow-exclude = [
"name *= 'VLC'",
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.05;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.05;
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
inactive-opacity = 1.0;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
frame-opacity = 1.0;
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
inactive-opacity-override = true;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0
# Specify a list of conditions of windows that should never be considered focused.
focus-exclude = [
"class_g = 'Cairo-clock'"
];